![]() In fact, many people in this show suffered more than she has so why does she get any more special acclaim? In short, Alka is a character that is hard to get attached to or sympathize about. The action itself feels lifeless and solely seems to function as a way to show that Alka needs to survive in order to carry out her revenge. For a girl with such a cold personality, she doesn’t hesitate to defend herself and draws out meaningless fights. Although she hunts Jin Varel (her master’s murderer), Alka becomes the hunted nearly every episode with pursuers. From the first episode, it’s clear that many people want Alka’s head on a plate. In retrospect, she is walking death flag that triggers your fate of doom.Īs refined as the premise may be, the show feels less more of an adventure or quest but more like a cat and mouse game. Literally, almost every character she meets during her quest dies. And speaking of relationships, Alka is on a sinking ship when it comes to forming one with any character. Unfortunately, it feels subtle and lacking compassion because we don’t feel attached to their relationship. The only hint we do get is some of the flashbacks we see between Alka and her master. Really, a girl with a soulless personality wielding a blade and on a quest for vengeance should deliver more than just showing off her moves. While there’s nothing wrong with that, it all happens far too fast and makes the audience wonder what this purpose is. But of course, she is able to avoid death with superhuman feats. In the beginning, she is chased by some soldiers with guns (yes, guns in a series when blades are a prominent feature). Throughout the series, Alka suffers not just from characterization but also value, a sense that makes people underappreciate what she is doing. ![]() And if that wasn’t cliché enough, she is hunted down as a bounty that countries has set up to claim her head on a plate. As the titular character, she wields a dangerous blade along with a tattoo for a gimmick. Although the premise sounds promising, it derides itself with its setup when most of Alka’s persona is setup as solely being a warrior. From the beginning, we find out that she’s on a quest, to deliver vengeance as a way of revenge as result of someone that killed her master. One such character is named Alka, with a very cold personality and a thirst for vengeance. the initial impression the show first makes but it quickly loses its praise when we are introduced to its cast of characters – beautiful women wearing skimpy outfits. It’s soulless per se.įor starters, we get a fantasy setting with beautiful landscapes and the feeling that you’re actually in a fictional world. But really, Blade & Soul isn’t anything special especially when the main characters are generic to the core. Based off a Korean MMORPG game produced by NC Soft, there’s a truckload of problems I find that didn’t do well when adapting such a genre. ![]() Blade & Soul is a good example based off a game and one that failed to live up to any expectations. I'm ready to get bashed/downvotes, but I'm really tired of hearing that almost every MMO that isn't BDO, WoW, or FFXIV being considered "dead".When it comes to video game adaptations, there’s an incentive when it comes to please fans. I don't understand the need for cancel culture. I find it really hurts the players, the game, and the community, and for those who are genuinely looking for an exciting MMO that may just scratch the itch for them. Unfortunately, Wow and FFXIV have combat systems that don't resonate with me (it's too slow for me) and BDO seems a bit complicating (though I do admit, I have not actually tried it yet. But the extensive life skills, the exploring, etc. Also I hear its extremely P2W and has no dungeons/raids). If I were to reach that point in the game where partying up is essential, would I have a hard time finding a group? If I were to join Blade & Soul now, would I basically be going through a single player game? I understand that in almost all MMOs, the leveling process is mostly solo and the real multiplayer usually comes at end game with dungeons/raids, etc. Thanks for any insight that can be provided. I understand there's a difference between a rather low player base (but low enough that the game can still be played) and a dead player base (like to the point the game is going to shut down in the near future). I'm mostly reiterating my comment to someone else but there is a simple truth in it that still answers your question. The only reason it hasn't been shut down altogether is because the game is still in KR. All the money is there and our dinky little single - merged down from like 15 - server is only still allowed to chug along by their good graces (and like the 5 whales left in all of North America who still have a disposable income). We will go the way of TERA and all its predecessors pretty much the moment KR lets loose its first yawn.Ĭan you get into BnS now? Yes.
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